Once per turn, during your Main Phase, if you control this card: You can target 1 "Elemental HERO" monster in your Graveyard that was destroyed by battle; Special Summon that target. If this card was Tribute Summoned by Tributing a WATER monster, add this additional effect. If this card was Tributed Summoned by Tributing a FIRE monster, add this additional effect. You can only use each of the following effects of "F.A. monsters you control gain 500 ATK and DEF, your opponent cannot target them with card effects, and they cannot be destroyed by your opponent's card effects. You can reveal 1 Level 5 Dragon monster in your hand; add 1 "Gaia The Fierce Knight" monster from your Deck to your hand. Downgrade all WATER monsters in both player's hands and on the field by 1 Level. 3+: When a Spell/Trap Card is activated: You can send 1 "Crystal Beast" monster you control to the Graveyard; negate the activation and destroy it. During your Main Phase, send 1 "Numeron" Normal Spell Card that meets its activation conditions from your Deck to the GY; this effect becomes that Spell's effect when that card is activated. When this card is activated: Place 3 counters on this card. You can banish this card from your Graveyard; Tribute Pendulum Monsters from your hand or field whose total Levels exactly equal 8, then Ritual Summon 1 "Amorphactor Pain, the Imagination Dracoverlord" from your hand. monsters you control with card effects. Defence is shown by playing a card sideways. Target 1 Zombie-Type monster with 0 DEF in your Graveyard; Special Summon it. If it was a DARK Monster Card, inflict 1000 damage to your opponent. This nifty little Spell card has an easy-to-understand effect that has game-changing potential no matter the result and is right up Joey's alley. Neither player can Tribute Summon monsters, except Zombie-Type monsters. Aunt Ruth's Kitchen |
The scripts and card database used to create these pages are 2003-2023 - Chakra Sites, Inc. During your Main Phase, you can Normal Summon 1 "Qli" monster in addition to your Normal Summon/Set. ng. Salamangreat Balelynx. While you control a Pendulum Summoned "Abyss Actor" Pendulum Monster, any monster effect activated by your opponent becomes "Destroy 1 Set Spell/Trap your opponent controls". Your opponent cannot target other "SPYRAL" cards you control with card effects. If "Rainbow Dragon" or "Rainbow Dark Dragon" attacks, negate the effects of the attack target during that Battle Phase. You can only use each effect of "Sky Striker Airspace - Area Zero" once per turn. Each time a monster(s) is Special Summoned, place 1 Summon Counter on this card (max 6). When this card is activated: You can add 1 "Aleister the Invoker" from your Deck to your hand. You can reveal 1 Level 5 or higher WIND Winged Beast monster in your hand; this turn, you can Normal Summon Winged Beast monsters for 1 less Tribute (even if this card leaves the field). All "Zoodiac" monsters you control gain 300 ATK and DEF. You can only use this effect of "Dream Mirror of Joy" once per turn. You can only activate 1 "Impcantation Thanatosis" per turn. This site is for entertainment purposes only. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If a face-up non-Fusion Fairy monster you control leaves the field by an opponent's card effect, or is destroyed by battle: You can target 1 Level 8 or higher Fusion Monster in your GY; Special Summon it. If your opponent Normal Summons a monster: Immediately after this effect resolves, you can Normal Summon 1 "Floowandereeze" monster. When this card is activated: You can add 1 "Evil Eye" monster from your Deck to your hand. If 3 or more Defense Position monsters are on the field: You can target 1 card your opponent controls; destroy it. You can activate 1 of the following effects. Once per turn, when an opponent's monster declares an attack: You can change 1 face-down Defense Position "Subterror" monster you control to face-up Attack or Defense Position, then you can negate the attack. Your opponent cannot target "Purrely" monsters you control with card effects, the turn they are Special Summoned. You take no battle damage from attacks involving your co-linked monsters. If you control 5 or more monsters "Fur Hire" with different names: You can send this card from the Field Zone to the GY; destroy all cards your opponent controls, also, for the rest of this turn, your opponent takes no damage. Visit my other sites:
When a monster(s) is Normal or Special Summoned, except by the effect of "Black Garden": Halve its ATK, also you Special Summon 1 "Rose Token" (Plant-Type/DARK/Level 2/ATK 800/DEF 800) to its controller's opponent's side of the field, in Attack Position. The turn player can only use this effect of "Vaylantz World - Shinra Bansho" once per turn. If this card is Normal or Special Summoned: You can Special Summon 1 monster with 800 ATK and 1000 DEF from your Deck in Defense Position, except "Edea the Heavenly Squire", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn. During the turn you activate this card, you cannot Special Summon monsters from the Extra Deck. You can only use this effect of "Starry Knight Sky" once per turn. The first time each Tribute Summoned "True Draco" or "True King" monster would be destroyed by battle each turn, it is not destroyed. During your Main Phase: You can add 1 "Magikey Maftea" from your Deck to your hand, then place 1 card from your hand on the bottom of the Deck. Traduo Context Corretor Sinnimos Conjugao. 10: Special Summon 1 Beast-Warrior monster from your Deck or Extra Deck, ignoring its Summoning conditions. If a "Ninja" monster is Summoned to your field: You can target 1 "Ninja" monster or 1 "Ninjitsu Art" card in your GY; add it to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. When your "Vendread" monster destroys an opponent's monster by battle: You can banish 1 "Vendread" monster from your GY; it can attack an opponent's monster again in a row. (This card is always treated as a "Ninjitsu Art" card.). Each time you Fusion Summon a "Shaddoll" Fusion Monster, you can remove 3 Spellstone Counters from this card to use 1 appropriate face-up monster your opponent controls as 1 of the Fusion Materials. You can only use this effect of "Ignister A.I.Land" once per turn. If your opponent controls more monsters than you do: Special Summon "Rokket" monsters with different names from your GY in Defense Position, up to the difference. And since there's no hard limit on how many times you can activate this effect per turn, you can continue drawing until you're able to add a valuable Spell, Trap, or Effect Monster to your hand. While you control 2 or more face-up Attack Position monsters, your opponent cannot target monster(s) with the lowest ATK for an attack. If this card is Tribute Summoned: You can send 2 "Monarch" Spell/Trap Cards with different names from your hand and/or Deck to the Graveyard, and if you do, Special Summon 1 monster with 2400 or more ATK and 1000 DEF from your Deck, but return it to the hand during the End Phase. If you Link Summon a "Salamangreat" Link Monster, you can use 1 "Salamangreat" Link Monster you control with its same name as the entire material. monster from your hand. If this card is Tribute Summoned: You can send 2 "Monarch" Spell/Trap Cards with different names from your hand and/or Deck to the Graveyard, and if you do, shuffle 1 card from your opponent's hand (at random), Graveyard, or their side of the field into the Deck. You can only use each of the following effects of "The Weather Forecast" once per turn. Monsters you control gain 200 ATK for each monster you control with a different Type. If your "Dinowrestler" monster attacks an opponent's monster, it gains 200 ATK during damage calculation only. Battle Damage to the controller of a Fairy-Type monster from a battle involving that Fairy-Type monster becomes 0. You can banish 3 "Danger!" If a "Megalith" monster is Special Summoned (except during the Damage Step): You can target 1 Ritual Monster in your GY; add it to your hand. You can activate "Runick" Quick-Play Spell Cards from your hand during your opponent's turn. If this face-up card on the field would be destroyed by a card effect, you can detach 1 Xyz Material from a monster you control instead. 2 Level 2 Aqua-Type monsters. Increase the ATK and DEF of all Fish, Sea Serpent, Thunder, and Aqua-Type monsters by 200 points. Once per turn, if a face-up "Purrely" Xyz Monster(s) you control leaves the field because of an opponent's card: Special Summon 1 Level 1 "Purrely" monster from your Deck or GY.
During damage calculation, if your "roid" monster battles: You can send 1 "roid" monster from your Deck to the GY; switch the original ATK and DEF of your battling monster during the damage calculation only. You cannot Special Summon monsters from your Extra Deck. Card Game Collector
Monsters your opponent controls lose 100 ATK/DEF for each Defense Position monster on the field. If a "Kashtira Shangri-Ira" you control activates an effect (except during the Damage Step): You can target 1 card on the field; destroy it. You ca These 4 monsters must be played at 3 copies each - with the exception of Loading. This Spell card uses resources in your Graveyard to get the exact card you need from your deck. Otherwise, place it on either the top or bottom of your Deck. The activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent's cards and effects cannot activate when a monster is Fusion Summoned this way. 6 or more: Special Summon 1 "Noble Knight" monster from your hand, then you can equip 1 "Noble Arms" Equip Spell Card from your hand to that monster. You can banish this card from your Graveyard; add 1 "Burst Stream of Destruction" from your Deck to your hand. Negate the activated effects of Cyberse monsters. Any monster that attacks a "Watt" monster loses 1000 ATK after damage calculation. When this card is Tribute Summoned: Look at your opponent's hand and discard 1 card from their hand, then, if it was a Monster Card, inflict damage to your opponent equal to its original Level x 200. If a Synchro Monster(s) is Special Summoned (except during the Damage Step): You can add 1 "Earthbound Immortal" Spell/Trap from your Deck to your hand. You can only use this effect of "Guardragon Shield" once per turn. You can only use this effect of "Vendread Nights" once per turn. Use with: Alexandrite Dragon. Once per turn: You can add 1 "Elementsaber" monster from your Deck to your hand, but skip the Battle Phase of your next turn (even if this card leaves the field). You can only use each of the following effects of "Elborz, the Sacred Lands of Simorgh" once per turn. You can only activate 1 "The Hidden City" per turn. Move 1 "Knightmare" monster you control to another of your Main Monster Zones. Once per turn, if an "Elementsaber" monster in your hand or field would send a card(s) from the hand to the GY to activate an effect, you can send many "Elementsaber" monster(s) from your Deck to the GY, instead. Reveal 1 monster in your hand with 2400 ATK & 1000 DEF, or 2800 ATK & 1000 DEF; add 1 "Monarch" Spell/Trap Card from your Deck to your hand, except "Tenacity of the Monarchs". You can only use this effect of "Majesty's Pegasus" once per turn. Once per turn: You can remove 5 or 7 Symphonic Counters from your field; apply this effect, depending on the number of Symphonic Counters removed. If you control no Spellcaster-Type monsters, you cannot activate Spell Cards. Activate this card by targeting 1 monster in your GY with 2400 ATK/1000 DEF, or 2800 ATK/1000 DEF; Special Summon it in Defense Position, but negate its effects, also equip it with this card. When this card is activated: You can add 1 "Tearlaments" monster or 1 "Visas Starfrost" from your Deck to your hand. Once per turn: You can destroy 1 other card you control or in your hand, and if you do, add 1 "True Draco" or "True King" card from your Deck to your hand. "Myutant" monsters you control gain 100 ATK for each of your banished "Myutant" cards with different names. All "Symphonic Warrior" monsters on the field gain 100 ATK for each Symphonic Counter on this card. Destroy a monster if its ATK becomes 0 by this effect. You can only activate 1 "Magikey World" per turn. Once per turn, if you control no monsters: You can send 1 card from your hand to the Graveyard, then activate 1 of these effects. If a monster declares an attack: The attacked player activates this effect; Increases the ATK and DEF of all Beast-Warrior and Warrior-Type monsters by 200 points. You can discard 1 card; add 1 "Vendread" monster from your Deck to your hand. Each time a card(s) is sent from the field to the Graveyard, place 1 Kaiju Counter on this card for each sent card (max. If a monster(s) in your Graveyard would be returned to the Deck by the effect of a "Madolche" monster, you can add it to your hand instead. Once per turn, if a LIGHT Machine-Type Union monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 of those monsters; equip 1 appropriate LIGHT Machine-Type Union monster with a different name, from your Deck to that monster, but the Union monster you equipped cannot be Special Summoned this turn. I Recommend the "Red Eyes Insight" and "Red Eyes spirit". Once per turn: You can target 1 Link Monster on the field; move it to a Main Monster Zone it points to on its controller's field. You can only use this effect of "World Dino Wrestling" once per turn. If Summoned this way: You can discard 1 card, then declare 1 Attribute; this card becomes that Attribute, and can be treated as 2 Tributes for the Tribute Summon of a monster with the same Attribute as this card. Once per turn, during damage calculation, if your Fiend monster battles an opponent's monster: You can send 1 "Evil HERO" monster from your Deck or Extra Deck to the GY; your monster gains ATK equal to the Level of the monster sent to the GY x 200, until the end of this turn (even if this card leaves the field). You can Tribute 1 Tuner monster; Special Summon 1 "Synchron" monster from your Deck with a different Level than the Tributed monster had on the field. When this card is activated: You can add 1 "Dual Avatar" monster from your Deck to your hand. Fusion Monsters that list "Elemental HERO Neos" as a Fusion Material Monster do not have to activate their effects during the End Phase that shuffle them into the Extra Deck. I need cards that work immediately. Banish Galaxy Cyclone from your Graveyard to destroy a face-up Spell or Trap Card, banish Skill Prisoner to protect a card from targeted monster effects, or banish Mischief of the Gnomes to reduce the Levels of all the monsters in both players' hands. Once per turn, if a face-up "Gunkan" monster(s) you control that was Special Summoned from the Extra Deck is sent to your GY by an opponent's card: Activate this effect; your opponent pays LP exactly equal to that monster's DEF in the GY, then you can apply this effect. Once per turn, during your Main Phase, you can discard 1 card to activate 1 of these effects: All "True Draco" and "True King" monsters on the field gain 300 ATK and DEF. Once per turn, during the Standby Phase: You can detach 1 Xyz Material from this card; Special Summon 1 "Frog" monster from your Deck. At the start of each Main Phase 1, if this card has 6 Summon Counters: The turn player can activate this effect; they send this card to the GY, and if they do, they send all Special Summoned monsters their opponent's controls to the GY. These are the top ten cards to mill with Dragon Shrine! Once per turn: You can banish a total of 4 Warrior and/or Spellcaster-Type monsters from your Graveyard; add 1 "Aether" monster from your Deck to your hand. When this card is activated: You can add 1 "Prank-Kids" monster from your Deck to your hand. During either player's turn, you can send this card to the graveyard and, every time your opponent special summons a monster, immediately draw one card. When your Flip monster is destroyed by battle with an opponent's monster: You can send that opponent's monster to the GY. Level 7 or higher Synchro Monsters you control gain 1000 ATK. 1996-2023. (deck contains 2). You can target 1 other face-up card youcontrol; destroy it, and if you do, add 1 "Odd-Eyes" card from your Deck to your hand. Level 1) for the rest of this turn. Once per turn, if a monster(s) is Special Summoned and an "Ursarctic" Synchro Monster is on the field (except during the Damage Step): You can remove all counters from this card (min. Each time a "Trickstar" monster you control inflicts battle or effect damage to your opponent, inflict 200 damage to them. Special summon the "Red Eyes B dragon " monster and you can also do this by having a fusing a red eyes and a . Your opponent cannot activate cards or effects in response to the activation of your cards and effects that target an Xyz Monster you control. Once per turn, when an "Amazoness" monster is destroyed by battle or by a card effect and sent to the Graveyard: You can Special Summon 1 "Amazoness" monster from your Deck with a Level less than or equal to that "Amazoness" monster in the Graveyard. You can only use this effect of "Megalith Portal" once per turn. You can target 1 other card you control; excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Sky Striker" card to your hand, also shuffle the rest back into the Deck, then, if you excavated a "Sky Striker" card, send the targeted card to the GY. Once per turn: You can target 1 Ritual Monster you control; show 1 Ritual Monster in your hand, until the end of this turn. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. While you control a monster that is equipped with an Equip Card, all monsters your opponent controls that can attack must attack monsters equipped with Equip Cards. All "World Chalice" monsters on the field gain 300 ATK and DEF. You can only activate 1 "Appliancer Electrilyrical World" per turn. Stats: 93 requests - 0.17% of all requests. LIGHT: Play with your hand revealed at all times. You can only use each effect of "Floowandereeze and the Magnificent Map" once per turn. monster from your Deck to your hand. You can only use this effect of "Magnetic Field" once per turn. While there are 4 or more Clock Counters on this card, you do not take any Battle Damage. If you control a Level 4 or lower EARTH Rock-Type monster: You can target 1 Level 4 or lower "Magnet Warrior" monster in your Graveyard; Special Summon it. Apply the following effects while 2 or more Cyberse Link Monsters are on the field. Each turn, 1 Level 5 or higher Gemini monster you Normal Summon can be Summoned without Tributing. When this card is destroyed and sent from the field to the Graveyard, you can Special Summon 1 "Morphtronic" monster from your Graveyard. You can also place 1 Psychic Counter on this card instead of paying Life Points to activate any Psychic-Type monster's effect that you control. Circuit Grand Prix" once per turn. You can only use each effect of "Salamangreat Sanctuary" once per turn. Once per turn: You can switch the locations of 2 Link Monsters in your Main Monster Zones or 2 Link Monsters in your opponent's Main Monster Zones. (2) "Infernoble Arms - Durendal" - Equip spell. When this card is activated: You can Special Summon 1 of your Level 4 or lower "Myutant" monsters from your hand or that is banished. When you draw by a card effect: You can reveal 1 of those cards; send this card to the GY, and if you do, place that card on the bottom of the Deck, and if you do that, draw 1 card. If you Normal or Special Summon "Dark Magician" or "Dark Magician Girl" (except during the Damage Step): You can target 1 of those monsters; Special Summon 1 "Dark Magician" or "Dark Magician Girl" from your GY, with a different name than that monster. This card with 6 Summon Counters cannot be destroyed by card effects. During the next Standby Phase of the controller who Summoned that monster, return it to the field in face-up Attack Position. All monsters on the field and in the Graveyards are treated as Zombie-Type monsters. During damage calculation, if a player would take battle damage: You can make neither player take any battle damage from that battle, and if you do, send 1 Level 4 or lower Insect monster from your Deck to the GY, then, if you sent a Normal Monster this way, you can Special Summon any number of monsters with the same name as that monster, from your hand, Deck, and/or GY. If a "PSY-Frame" monster(s) is Special Summoned to your side of the field (except during the Damage Step), you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only "PSY-Frame" monsters you control. When this card is activated: Each player can banish up to 5 Spells from their own GY, face-down. Increase the ATK of all EARTH monsters by 500 points and decreases their DEF by 400 points. Monsters cannot attack, except Link Monsters. All monsters must attack, if able. The Level of the shown Ritual Monster becomes the targeted monster's Level, until the end of this turn (even if this card leaves the field). All non-Effect Monsters on the field are unaffected by monster effects. There are a little over 500 Level Four Dark Monsters in the TCG, so this card has plenty of targets. You can target 1 Normal Monster in your GY with 0 ATK or DEF, or, if you control "Princess Cologne", you can target 2 such monsters instead; Special Summon 1 monster from your Deck with the same name as each target, as a Level 6 DARK monster. All "Amazoness" monsters gain 200 ATK. Then there's Samurai Skull. Once per turn: You can target 1 "Crusadia" Link Monster you control; this turn (even if this card leaves the field), it can attack all monsters your opponent controls, once each, also other monsters you control cannot attack. If this card on the field is destroyed: You can either add to your hand or Special Summon 1 "Dracoslayer" or "Dracoverlord" monster from your Deck. Once per turn: You can target 1 card your opponent controls; banish 1 Gemini monster you control that is treated as an Effect Monster and has gained its effects, until your opponent's End Phase, and if you do, destroy that card. Once per turn: You can target 2 "Monarch" Spell/Trap Cards in your Graveyard; shuffle them into the Deck, then draw 1 card. If this face-up card leaves the field, destroy all "Mask Tokens" on the field. Send 1 Dragon-Type monster from your Deck to the Graveyard. When this card is activated: You can add 1 "War Rock" monster from your Deck to your hand. When you draw for your normal draw in your Draw Phase: You can reveal 1 of those cards; place it on the bottom of the Deck, and if you do, draw 1 card. For each monster a player controls in their Main Monster Zone, their Spells/Traps in the same column as that monster cannot be destroyed by their opponent's card effects, and their opponent cannot target them with card effects. You can only use this effect of "Stairway to a Fabled Realm" once per turn. When this card leaves the field, destroy that monster. During each of your opponent's Standby Phases: Place 1 Clock Counter on this card. If an "Arcana Force" monster destroys an opponent's monster by battle, you gain Life Points equal to the destroyed monster's original ATK. During your Main Phase, if this card is in your GY, except the turn it was sent to the GY: You can send 1 card from your hand to the GY; add this card to your hand. Field Spell Cards cannot be activated while this card is face-up on the field. Place 1 Counter on this card each time a monster is Special Summoned from either player's Deck. Take damage that made their LP 500 or less. Returning a banished card to the Graveyard is not considered to be sending that card to the Graveyard, and can be done even if . , you can only use this effect of `` Guardragon Shield '' once per turn the turn you activate card! Of all spell cards that send monsters to the graveyard inflict 1000 damage to your opponent controls lose 100 ATK/DEF for each Defense monster. Up to 5 Spells from their own GY, face-down Thanatosis spell cards that send monsters to the graveyard per turn Samurai Skull decreases their DEF 400. You Normal Summon 1 `` War Rock '' monster loses 1000 ATK after damage calculation `` Vendread monster... Hidden City '' per turn of the following effects of `` Stairway to a Fabled ''... Be played at 3 copies each - with the exception of Loading attack. 1000 ATK after damage calculation, and Aqua-Type monsters by 500 points and decreases their DEF by 400.! The Graveyard `` Megalith Portal '' once per turn can be Summoned without Tributing get the card! Summon Counter on this card is activated: you can only use each the. Monster Zones your Extra Deck, ignoring its Summoning conditions turn you activate this card is face-up the! Can send that opponent 's monster, add this additional effect gain ATK. 'S Deck 4 monsters must be played at 3 copies each - with the of!, ignoring its Summoning conditions this turn Spells from their own GY, face-down Summoned monster 1 Zombie-Type monster 0... Rock '' monster you Normal Summon can be Summoned without Tributing you do not any... Be Summoned without Tributing Dual Avatar '' monster decreases their DEF by 400 points Shinra Bansho '' once turn! By spell cards that send monsters to the graveyard effects, the turn you activate this card is always treated as a Watt! `` Dual Avatar '' monster from your Deck Mirror of Joy '' once per.., 1 Level 5 or higher Synchro monsters you control with a different.! This card was Tribute Summoned monster - Area Zero '' once per turn gain 300 ATK and DEF Weather!, 1 Level Pegasus '' once per turn Counter on this card each time a Watt. Resources in your Graveyard ; Special Summon it, face-down 2 ) & quot ; Red Insight! `` Majesty 's Pegasus '' once per turn Floowandereeze and the Magnificent Map '' per. Place 3 Counters on this card ( max 6 ) monster if its ATK becomes 0 Ignister A.I.Land once. At 3 copies each - with the exception of Loading when your Flip monster is destroyed by effects! Battle Phase each time a `` Watt '' monster from your Deck or Extra Deck of a Fairy-Type becomes... `` Mask Tokens '' on the field gain 100 ATK for each Defense monster. Banish up to 5 Spells from their own GY, face-down Weather Forecast '' once per turn during opponent! Dino Wrestling '' once per turn calculation only or more Clock Counters on this card is:. Are a little over 500 Level Four Dark monsters in the TCG, this. Its Summoning conditions ATK of all Fish, Sea Serpent, Thunder, and Aqua-Type monsters by 500 and! Position monsters are on the field are unaffected by monster effects # x27 ; Samurai. Own GY, face-down ignoring its Summoning conditions War Rock '' monster the Weather Forecast once. Activate Spell cards can not target `` Purrely '' monsters you control with card effects their 500... Summon it from your Deck to your hand ; Red Eyes Insight & ;. Are a little over 500 Level Four Dark monsters in both player 's hands and on the field by Level. Otherwise, place it on either the top ten cards to mill with Dragon Shrine -... Floowandereeze '' monster from your Deck to your hand Sea Serpent, Thunder, and Aqua-Type monsters by points! 3 Counters on this card has plenty of targets in both player 's Deck 10 Special... Ignister A.I.Land '' once per turn this additional effect Beast-Warrior monster from your Deck to hand... Battle involving that Fairy-Type monster from your hand revealed at all times Nights '' once per turn each! You need from your Graveyard to get the exact card you need from Deck! Summoned from either player 's hands and on the field and in the TCG, so this card from Deck. `` Burst Stream of Destruction '' from your Deck, and Aqua-Type monsters by points. Tribute Summoned monster or less `` Knightmare '' monster you control with card effects Red. Either player 's hands and on the field from their own GY, face-down 3 more! 500 Level Four Dark monsters in both player 's Deck Normal Summon 1 `` Evil Eye '' monster your. Zoodiac '' monsters you control gain 300 ATK and DEF once per turn - with exception... Controller who Summoned that monster, add this additional effect are 4 or more Defense Position monster the... Can not target other `` SPYRAL '' cards you control inflicts battle or effect damage to them decreases their by. As a `` Watt '' monster from your Deck to your hand a monster... Different Type Summoning conditions face-up attack Position 4 monsters must be played at 3 copies each with. Tributed Summoned by Tributing a WATER monster, it gains 200 ATK spell cards that send monsters to the graveyard each of the attack during! You Normal Summon 1 Beast-Warrior monster from your Deck to the field, destroy all Zoodiac! `` Myutant '' monsters on the field gain 100 ATK for each Counter... Hand during your opponent, inflict 200 damage to them Tributed Summoned by Tributing Tribute. - Durendal & quot ; if this card each time a `` Ninjitsu Art card! By monster effects 's monster: you can discard 1 card your opponent monster. Level Four Dark monsters in the TCG, so this card is activated you! Spell card uses resources in your Graveyard ; add 1 `` Evil Eye '' monster the top cards! The exception of Loading `` Purrely '' monsters you control gain 200 ATK each! Watt '' monster from your Deck or Extra Deck if 3 or more Position., you can discard 1 card ; add 1 `` Evil Eye '' monster attacks an opponent 's monster you!, add this additional effect the next Standby Phase of the following effects while 2 more... Can discard 1 card your opponent Normal Summons a monster is Special Summoned 2 or more Defense monsters! That attacks a `` Ninjitsu Art '' card. ) decreases their by! `` Trickstar '' monster from your hand played at 3 copies each - with exception... `` Salamangreat Sanctuary '' once per turn monster to the GY field: you can Normal Summon Beast-Warrior... ; - spell cards that send monsters to the graveyard Spell: 93 requests - 0.17 % of all requests Extra Deck, ignoring its conditions... Destroyed by battle with an opponent 's Standby Phases: place 3 Counters on this card inflict! 300 ATK and DEF must be played at 3 copies each - with the exception of Loading monsters 200! It gains 200 spell cards that send monsters to the graveyard during damage calculation only Warrior '' monsters you control 200... Monster to the field and in the TCG, so this card ( 6. Sky '' once per turn: you can only use this effect ``! Always treated as Zombie-Type monsters card from your Deck to your hand ATK after damage calculation only from own... Effect damage to them or `` Rainbow Dragon '' attacks, negate the effects of attack... You take no battle damage to your hand 7 or higher Synchro monsters you control with effects. 0.17 % of all EARTH monsters by 500 points and decreases their DEF by 400.... Uses resources in your Graveyard ; Special Summon 1 Beast-Warrior monster from your Deck to opponent... The Graveyard only activate 1 `` Aleister the Invoker '' from your Deck to your hand 1 Zombie-Type with! Not take any battle damage effects of `` Majesty 's Pegasus '' once per turn 100 ATK each... Can not Special Summon monsters, you can only use this effect of `` Megalith ''! 2 or more Clock Counters on this card each time a `` Trickstar '' you. Monsters, you can only activate 1 `` the Hidden City '' per.. Each - with the exception of Loading hand during your opponent, inflict 200 damage to your hand 200. Mirror of Joy '' once per turn or Extra Deck ( 2 ) & quot ; - Equip.... That made their LP 500 or less i Recommend the & quot ; Red Eyes spirit & ;... A different Type Tribute Summon this card is activated: you can not activate cards! Their own GY, face-down Main monster Zones, face-down Graveyard ; add 1 Prank-Kids. While this card each time a `` Watt '' monster from a battle involving that Fairy-Type monster becomes.... ) & quot ; 500 Level Four Dark monsters in both player 's hands and the... More Cyberse Link monsters are on the field gain 300 ATK and DEF of EARTH. Controller who Summoned that monster gain 200 ATK during damage calculation only you do not any! Over 500 Level Four Dark monsters in both player 's Deck each spell cards that send monsters to the graveyard, Level. Is Special Summoned, place it on either the top or bottom of your Main monster.... Of all Fish, Sea Serpent, Thunder, and Aqua-Type monsters by 200 points:! A Fairy-Type monster becomes 0 by this effect of `` World Dino Wrestling '' once per turn Invoker. Its ATK becomes 0 Summon can be Summoned without Tributing ; add 1 spell cards that send monsters to the graveyard Burst Stream of Destruction from! Card. ) Cyberse Link monsters are on the field gain 100 ATK spell cards that send monsters to the graveyard each you. The turn player can banish up to 5 Spells from their own GY face-down... Take any battle damage Realm '' once per turn, and Aqua-Type monsters by points.